Configuration
You can check default config
Config = {}
-- Item Settings
Config.ItemName = 'sack'
-- General Settings
Config.AllowNPCBagging = true
Config.RemovalTime = 1
Config.MaxDistance = 2.0
Config.CanRemoveSackWhenHogtied = true
-- Prop Settings
Config.SackPropModel = 1160964739
-- Textures
Config.Textures = {
'texture-1.png',
'texture-2.png',
'texture-3.png'
}
-- Debug
Config.Debug = false V2
Config = {}
-- Item Settings
Config.ItemName = 'sack' -- Item name in your inventory system
-- General Settings
Config.AllowNPCBagging = true -- Can players put sacks on NPC heads
Config.MaxDistance = 2.0 -- Maximum distance to put sack on someone's head
-- Controls
Config.RemovalKey = 0x156F7119 -- Backspace key (0x156F7119) - To take it out on others and on yourself
-- Prop Settings
Config.SackPropModel = 1160964739 -- (0x4532EA83) don't change
-- Textures
Config.Textures = {
'texture-1.png',
'texture-2.png',
'texture-3.png'
}
-- Notification Settings
Config.Notifications = {
NoTarget = {
QBR = { type = 9, message = 'No hogtied target nearby', duration = 5000, icon = 0, iconTexture = 'mp_lobby_textures', iconColor = 'COLOR_WHITE' },
VORP = { message = 'No hogtied target nearby', duration = 5000 },
RSG = { message = 'No hogtied target nearby', duration = 5000 }
},
NotHogtied = {
QBR = { type = 9, message = 'Target must be hogtied', duration = 5000, icon = 0, iconTexture = 'mp_lobby_textures', iconColor = 'COLOR_WHITE' },
VORP = { message = 'Target must be hogtied', duration = 5000 },
RSG = { message = 'Target must be hogtied', duration = 5000 }
},
AlreadyHasSack = {
QBR = { type = 9, message = 'Target already has a sack on their head', duration = 5000, icon = 0, iconTexture = 'mp_lobby_textures', iconColor = 'COLOR_WHITE' },
VORP = { message = 'Target already has a sack on their head', duration = 5000 },
RSG = { message = 'Target already has a sack on their head', duration = 5000 }
},
PutSack = {
QBR = { type = 4, message = 'You put a sack on their head', duration = 5000, icon = 0, iconTexture = 'hud_textures', iconColor = 'COLOR_WHITE' },
VORP = { message = 'You put a sack on their head', duration = 5000 },
RSG = { message = 'You put a sack on their head', duration = 5000 }
},
RemovedSack = {
QBR = { type = 4, message = 'You removed the sack', duration = 5000, icon = 0, iconTexture = 'hud_textures', iconColor = 'COLOR_WHITE' },
VORP = { message = 'You removed the sack', duration = 5000 },
RSG = { message = 'You removed the sack', duration = 5000 }
}
}
-- Debug
Config.Debug = false Last updated